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    Class InMemoryEventQueue

    provides some global configuration options for the in-memory event queues

    Inheritance
    object
    InMemoryEventQueue
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: FastEndpoints
    Assembly: FastEndpoints.Messaging.Remote.Core.dll
    Syntax
    public static class InMemoryEventQueue

    Properties

    MaxLimit

    the maximum number of items the internal queues are allowed to hold. when the item count surpasses this limit, the queues will be in an overflow state preventing acceptance of new events.

    NOTE: this limit applies per event type. i.e. if there's 10 event types, the total events held in memory will be 10X of this value.

    Declaration
    public static int MaxLimit { get; set; }
    Property Value
    Type Description
    int
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